Paintball Gun Feet Per Second – How Fast Do Paintball Guns Shoot

As players are shooting projectiles during a game, it looks like balls are flying as quickly as real bullets. However, what is exactly the speed of paintball markers?

The average speed of a paintball is around 280 feet per second or 190 miles per hour. In other words, the ball travels far more slowly than most normal guns.

However, to get a deeper knowledge of paintball velocity, which speed you should fire during a game, read this article by Paintball Advisors to have the answer!

Paintball Gun Velocity

Normally, people calculate the velocity of a ball in feet per second (FPS) owing to the short distance of the shot. Thus, it is the same with almost all paintball markers calculated in FPS.

The speed of paintball guns averages around 300 feet per second, or a little lower than this. Nearly all paintball fields agree to an upper limit of 280 FPS for protection reasons.

In an effective range of about 80-100 feet for the moderate 280 feet per second paintball gun, a ball can hit the target in just a fraction of a second.

A chronograph examination functions in calculating the velocity of each paintball marker. It is an extremely simple process. Some paintball field owners may demand you to test your paintball marker’s speed before a match. They want to make sure that you will not shoot beyond over the safety rate of fire.

Factors Of Paintball Velocity 

Paintball Gun Feet Per Second - How Fast Do Paintball Guns Shoot

How fast paintball guns can fire all rely on the condition. Normally, the ultimate factor of paintball speed is based on how fast a player can load a paintball into the gun.

Fast manipulation

Simply put, a paintball marker can shoot as fast as a player can pull the trigger backward. Several paintball markers feature rather long and hard trigger pullers which cause the productive rate of the shoot to be around 5 to 6 shots per second.

Some guns have a circuit board and are able to shoot 30 or more times per second. Despite that, it just refers to how fast a paintball gun can cycle, but not how fast it can fire up.

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The issue appears as you are loading some paintballs into your gun. A gravity feed hopper can contain around 8 paintballs a second whereas a motorized hopper can store over 20 paintballs a second. A wide variety of guns are currently able to fire as fast as most hoppers can feed the balls.

Besides, a lot of players can’t control their fingers quick enough to shoot more than around 10-12 BPS. Some argue that they can shoot over 20 BPS in semi-automatic mode, but just a small number can back that up on timed chronographs.

A high rate of fire is nearly dependent on ramping or full automatic shooting.

Shooting in a match

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In the course of matches, the rate of fire is particularly reduced. A lot of fields limit the rate of shoot whereas others don’t allow full automatic shooting and ramping. Also, during a match, players especially pay more attention to hitting the opponent instead of increasing the rate of the shoot.

Almost all people accompanied by mechanical paintball markers are incapable of firing higher than about 7-8 BPS in a match. Those who use electro-pneumatic guns are incapable of firing much faster than 15 BPS. Such fast shots would just appear in a very short time.

Compressed Air

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To make a fast burst of shot, you should employ compressed air. CO2 would cool the paintball gun to the level that you are no longer capable of shooting continually or even entirely cycling the gun.


How much is feet per second equal to miles per hour?

Generally speaking, people agree that paintballs can travel around 200 MPH. Transforming feet per second (FPS) to miles per hour (MPH) is rather simple.

  • 1 fps ≈ .6818 miles per hour (mph) 
  • MPH ≈ FPS x .6818

The metric measurement for someone who like it:

  • 1 fps ≈ 1.09728 kilometer per hour (kph)
  • KPH ≈ FPS x 1.09728

Here are some results when you convert from FPS to MPH and from MPH to KPH:

  • 280 fps x .6818 ≈ 190.904 mph ≈ 307.2384 kph
  • 300 fps x .6818 ≈ 204.54 mph ≈ 329.184 kph
  • 400 fps x .6818 ≈ 272.72 mph ≈ 438.912 kph

Which speed is too fast?

People generally don’t connect velocity with FPS, but when they transform to MPH or KPH, the velocity of paintballs turns very real.

To make a comparison, the speed of a .22 long gun is, generally, 1,260 FPS, which is 856.8 MPH or 1382.6 KPH. Although a ball is probably not so fast, it still travels very fast.

Many field owners choose the approved paintball speed of 280 FPS for safety purposes. It is both practical at guaranteeing the ball breaks when it reaches its target, and that it will not leave the victim in pain with bruises and welts.

If you have enough knowledge about paintball speed, you rapidly understand that even the most professional paintball players think any object faster than 300 FPS is extremely fast. A high-velocity paintball gun just increases unneeded trouble to a significantly safe sport.

Although some players crave to watch how fast they can shoot paintballs by conducting a few modifications, it is absolutely not suggested for a game. The partners in your team will remind you if you are firing too fast.


Now, you have known everything about paintball velocity. We hope that you will have wonderful experiences when you are engaged in the game and always keep in mind to comply with the rules.

Safety is the most important thing since you can get hurt under any condition. Thus, 280 FPS would be an ideal speed that you should employ in a game.

So keep safe, strong, and funny!